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    Job · 20979168

    HYDERABAD · FULLTIME

    Junior Previs Artist

    P&

    page & pixel labs

    Hyderabad · onsite · Posted 9d ago

    Sourced fromFoundit
    Not disclosed1–3 yrsfulltimeHyderabad

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    Section · 01

    About this role

    Page & Pixel Labs | Remote, India | Paid project-based contract

    Start: Late October 2026

    Duration: Approximately 3 months

    Full-time availability required

    Page & Pixel Labs is a Hyderabad-based previs and pre-production studio for films, OTT series, animation and games.

    We're looking for a Junior Previs Artist with at least one year of previs experience to join an upcoming action project.

    You'll work alongside senior previs artists, contribute to production shots and develop your skills through regular feedback and guidance.

    What you'll do

    • Create previs shots in Autodesk Maya using supplied shot breakdowns and creative direction.
    • Set up cameras, framing, camera movements, character blocking and scene layout.
    • Import, adapt, retime and stitch together animation-library clips and supplied mocap animation to suit each shot.
    • Animate simple character poses, movement and drama beats where needed.
    • Maintain screen direction, timing and continuity across shots.
    • Apply feedback, produce playblasts and keep Maya scenes organised for handoff.

    What we're looking for

    • At least one year of hands-on previs experience.
    • Working proficiency in Autodesk Maya, including cameras, layout, keyframe animation and the Graph Editor.
    • Confidence working with rigged characters and modifying existing animation.
    • An understanding of composition, staging and visual storytelling.
    • Willingness to learn, take direction and communicate progress or blockers clearly.
    • A previs showreel with your individual contribution identified.
    • Your own computer capable of running Maya smoothly and a stable internet connection.

    Experience with action sequences or animation libraries is a plus.

    What you can expect

    • A paid role with guidance from senior previs artists.
    • A Maya licence provided for project work.
    • Practical experience creating and refining production shots.
    • An opportunity to grow with the team, with further collaboration depending on performance and upcoming work.

    How to apply

    Please submit:

    1. Your CV or LinkedIn profile.
    2. Your previs showreel link, including a password if required.
    3. A brief breakdown of your contribution to the shots shown.
    4. Your earliest start date.
    5. Your expected monthly fee for full-time work.

    Shortlisted candidates will complete a short Maya test. The selected candidate will be required to sign an NDA before accessing project materials.

    A previs showreel is required for consideration.

    Sourced from foundit

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    Section · 02

    Skills

    Scene LayoutAnimation-library clipsCharacter blockingMocap animationautodesk mayaGraph Editorkeyframe animation

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