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    Job · 15178877

    RG

    VFX Artist

    Reliance Games · Pune · onsite · Posted 50d ago

    Not disclosed2–4 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    Responsibilities:

    • Create amazing-looking real-time FX in Unity for immersive game experiences.
    • Collaborate with Art, Gameplay, Design, and Animation teams to develop in-game FX elements, from early prototyping to final implementation.
    • Use engine authoring toolsets, 3D Max, Substance, and other VFX authoring packages to produce particles, systems, textures, and simulations.
    • Implement VFX content directly, including in-world placement and scripting of gameplay-driven behaviors.
    • Contribute to the enhancement of proprietary engine VFX systems, including particle effect authoring, scripting, sequencing tools, and pipelines.
    • Place and trigger FX within the game world effectively.
    • Work closely with Art, Design, and Engineering teams to solve artistic and technical challenges.
    • Develop a deep understanding of art direction and create effects to support the visual vision.
    • Ensure effects meet performance budgets and take ownership of memory and performance costs.

    Required Skills:

    • Experience creating real-time particle effects in Unity.
    • Proficiency with industry-standard content creation software such as Maya, 3ds Max, Photoshop, and Substance.
    • Strong Unity skills and experience with real-time VFX authoring toolsets.
    • Knowledge of shaders and ability to implement them in Unity (added advantage).
    • Understanding of game production pipelines and life cycles.
    • Critical eye for timing, animation, and motion in visual effects.
    • Ability to create complete FX assets from prototype to final implementation.
    • Experience with scripting languages like Blueprint or Python is a plus.
    • Knowledge of secondary areas such as modeling, skinning, animation, or lighting is beneficial.
    • Passion for games, art, and innovation in gaming VFX.

    Qualifications and Experience:

    • Prior experience as a VFX artist in games using real-time engines.
    • Portfolio demonstrating both technical and artistic execution of real-time VFX.
    • Experience working with multiple game projects.
    • Interest in games and emerging technologies such as Virtual Reality.

    Sourced from foundit

    Skills

    nityReal-Time FX3Ds MaxSubstanceMayaparticle systems

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