Agent
Jobs
Applied
Tracker
Profile
    1. Jobs for you
    2. Job

    Job · 12741278

    HYDERABAD · FULLTIME

    Unity Developer

    Talent Support India logo

    Talent Support India

    Hyderabad · onsite · Posted 61d ago

    Sourced fromNaukri
    Undisclosed2–5 yrsfulltimeHyderabad

    About a minute. You'll make an account on the way through.

    agent · working

    • Read this posting0.8s
    • Found the form on Naukri · 11 questions to answer1.8s
    • Decided the answers for all of them2.6s
    • Tailor your résumé to this role
    • Waiting for you

    Section · 01

    About this role

    Job Description: Unity Game/Application Developer (WebGL, Mobile,

    AR/VR)

    Position Overview:

    We are looking for a skilled and motivated Unity Game/Application Developer to join our

    dynamic team. The ideal candidate will have a strong foundation in Unity WebGL, AR/VR game

    and application development and thrive in a collaborative environment. If you are a team player

    with a passion for working on diverse projects, solving complex challenges, and exploring

    cutting-edge technologies, wed love to hear from you.

    Responsibilities:

    • Collaborate closely with the art team to ensure seamless integration of assets,

    animations, and designs, maintaining a consistent visual and functional output across all

    projects.

    • Design, develop, and optimize Unity WebGL, AR, and VR applications and games with

    attention to performance and cross-platform compatibility.

    • Implement advanced optimization techniques for art assets (e.g., reducing polycount,

    texture compression, LODs) and code performance (e.g., memory management,

    multithreading, object pooling).

    • Work on multiple projects across platforms (WebGL, mobile, AR/VR), adapting quickly to

    new technologies, requirements, and creative challenges.

    • Write clean, modular, and maintainable C# code, following best practices and standards.
    • Implement UI/UX elements with a focus on responsive design, usability, and

    performance.

    • Leverage URP and HDRP render pipelines to create visually stunning and optimized

    environments.

    • Develop custom shaders using OpenGL or ShaderGraph, enhancing visuals and

    supporting specific gameplay or design needs.

    • Conduct debugging, profiling, and performance testing to ensure smooth gameplay and

    application functionality.

    • Develop and implement multiplayer gameplay systems using Photon Fusion/Photon

    PUN,/Unity Netcode for GameObjects, or custom networking framework.

    Skills and Qualifications:

    Technical Expertise:

    • 24 years of professional experience in Unity 3D/2D game and application

    development, with a strong portfolio showcasing completed projects.

    • Proficiency in Unity WebGL, AR, and VR application development, including knowledge

    of platform-specific requirements and optimizations.

    • Strong C# programming skills with experience in scripting, debugging, and

    problem-solving.

    • Expertise in Unity UI/UX systems, with attention to user interaction, responsiveness,

    and design principles.

    • Advanced knowledge of URP (Universal Render Pipeline) and HDRP (High Definition

    Render Pipeline) for creating high-quality visuals.

    • Hands-on experience in developing custom shaders using OpenGL or ShaderGraph

    to achieve unique visual effects and performance.

    Optimization Skills:

    • Art standpoint: Proficiency in optimizing 3D models (e.g., polycount reduction, LOD

    creation), textures (e.g., compression, mipmapping), and efficient material usage for

    reduced rendering overhead.

    • Development standpoint: Expertise in memory management, object pooling,

    multithreading, and asynchronous operations to improve runtime performance.

    • Platform-specific deployment: Ability to optimize projects for WebGL (e.g., size

    reduction, runtime efficiency), mobile platforms (e.g., GPU/CPU performance, battery

    optimization), and AR/VR devices (e.g., frame rate stability, latency reduction).

    General Skills:

    • Strong mathematical and analytical skills, particularly in geometry, vectors, and linear

    algebra, to solve complex problems.

    • Experience in debugging tools like Unity Profiler, RenderDoc, and platform-specific

    profilers.

    Good to Have:

    • Experience with 3D modeling tools like Blender for creating or modifying assets.
    • Skills in Photoshop and other design software for creating textures, UI elements, or

    concept art.

    • Familiarity with AI technologies and their application in game development, such as

    procedural content generation, NPC behavior, or AI-assisted art creation.

    • Experience in pipeline automation and version control systems like Git to streamline

    workflows.

    • Expertise in Omniverse.

    Sourced from naukri

    Section · 02

    Skills

    Unity EngineARWebGL

    Unity Developer · waiting for your command