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    Job · 17194611

    LightFury Games logo

    Technical Designer Camera And Broadcast

    LightFury Games · Bengaluru · onsite · Posted 40d ago

    Not disclosed3–6 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    Technical Designer – Camera & Broadcast (AAA Sports Games)

    Location: Bengaluru, India (Onsite)

    Department: Design / Technical Design

    Experience: 3–6+ Years

    About the Role

    LightFury Games is building a next-generation AAA sports title in Unreal Engine 5, and we're looking for a Technical Designer – Camera & Broadcast to create an authentic broadcast experience.

    You'll combine technical implementation with design, owning gameplay cameras, broadcast presentation, replay systems, and cinematic moments. Working closely with Design, Engineering, Animation, UI, Audio, and Art teams, you'll ensure every match delivers a premium television-quality experience while maintaining gameplay clarity and responsiveness.

    Key Responsibilities

    • Design, implement, and tune gameplay camera systems in Unreal Engine.
    • Develop dynamic broadcast camera logic that adapts to gameplay.
    • Build cinematic match presentation including intros, player entrances, toss sequences, celebrations, milestones, trophy ceremonies, and replay highlights.
    • Create Blueprint-driven camera behaviours, transitions, tracking, framing, zoom, and blending.
    • Configure and maintain Unreal Sequencer assets for broadcast moments.
    • Collaborate with Gameplay, Animation, Audio, and UI teams to deliver polished presentation.
    • Prototype, iterate, and optimise camera systems based on gameplay feedback.
    • Document camera workflows and implementation best practices.

    Required Skills

    • 3+ years of experience as a Technical Designer, Gameplay Designer, Technical Artist, or similar role.
    • Hands-on experience with Unreal Engine 4/5.
    • Strong knowledge of:
    • Unreal Blueprints
    • Sequencer
    • Cine Camera Actors
    • Gameplay Camera Framework
    • Camera blending, interpolation, tracking, framing, and collision
    • Understanding of gameplay events, state-driven camera logic, and cinematic workflows.
    • Strong problem-solving, communication, and collaboration skills.

    Preferred Qualifications

    • Shipped at least one AAA title.
    • Experience working on sports, racing, action, or third-person games.
    • Knowledge of sports broadcasting and replay systems.
    • Familiarity with Unreal C++ and procedural camera systems.

    You'll Own

    • Gameplay Camera Systems
    • Broadcast Camera Logic
    • Replay & Highlight Systems
    • Cinematic Presentation
    • Camera Blueprints & Tools
    • Spectator & Match Presentation

    Bonus Points

    • Experience with AI-driven camera systems.
    • Experience building camera tools and debugging workflows.
    • Passion for cricket or other sports.

    Sourced from foundit

    Skills

    Unreal BlueprintsCamera blendingCine Camera ActorsGameplay Camera FrameworkInterpolationUnreal Engine 4Cinematic workflowsGameplay eventsState-driven camera logictrackingUnreal Engine 5framingSequencercollision

    About LightFury Games

    LightFury Games logo

    LightFury Games

    Gaming

    11-50

    employees

    2024

    2 years old

    Bengaluru

    IN

    About

    LightFury Games is a premier AAA gaming studio with locations in India and the UK, dedicated to creating games that inspire, entertain, and connect players worldwide. Backed by leading investors like Blume Ventures, KRAFTON, and Gemba Capital, we are redefining the gaming landscape.

    Industries

    Gaming

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