Staff Software Engineer, GenAI Gaming
Google · Bengaluru · onsite · Posted 53d ago
Not disclosed8–10 yrsfulltimeSourced from
About a minute. You'll make an account on the way through.
About this role
Minimum qualifications:
Responsibilities
- Bachelor's degree or equivalent practical experience.
- 8 years of experience in software development.
- 5 years of experience testing, and launching software products, and 3 years of experience with software design and architecture.
- 5 years of experience with ML design and ML infrastructure (e.g., model deployment, model evaluation, data processing, debugging, fine tuning).
- Master's degree or PhD in Engineering, Computer Science, or a related technical field.
- 8 years of experience with data structures and algorithms.
- 3 years of experience in a technical leadership role leading project teams and setting technical direction.
- 3 years of experience working in a complex, matrixed organization involving cross-functional, or cross-business projects.
Responsibilities
- Build foundational models tailored specifically for game development to address the spatial and interactive blind spots of standard Large Language Models (LLMs).
- Integrate three-dimension (3D) mathematics and physical reasoning (e.g., gravity, momentum, collisions) directly into the model's domain knowledge.
- Create frictionless, highly optimized bridges connecting Artificial Intelligence (AI) models directly to the real-time render loops of major game engines.
- Utilize adaptive-resolution Diffusion Transformers (DiTs) and lossless O-Voxel representations to generate fully rigged 3D meshes. Replace manual bottlenecks with intelligent, multi-agent frameworks that simulate playthroughs of generated code. Drive the foundational research and production deployment of rapid-iteration generative asset models.
- Design industry-first reward models to evaluate game balance and core loop fun. Mentor, and level up a cross-functional team of AI researchers, Machine Learning (ML) engineers, and game developers.
Sourced from foundit
Skills
3D MathematicsDiffusion TransformersGenerative Asset ModelsO-Voxel RepresentationsTechnical LeadershipFine TuningModel Deploymentmodel evaluationGame DevelopmentData StructuresdebuggingAlgorithmsSoftware DevelopmentSoftware DesignData ProcessingPhysical reasoningArtificial Intelligence
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