Sr. Video Editor
Fluidscapes Consultants (opc) Private Limited · Mumbai · onsite · Posted 40d ago
Undisclosed4–9 yrsfulltimeSourced from
About a minute. You'll make an account on the way through.
About this role
What we need to see
What you wont get here
What you will get
- A reel, and then the pieces whole. The reel gets you the meeting. Well watch full films to see whether you can hold a structure
- One thing where the edit is clearly the reason it works. Not the casting, not the location. The cut
- Range: something funny, something quiet. Comedy timing and restraint are both editing skills and most people only have one
- Volume work too. Show us a social cutdown youre not embarrassed by
- Tell us about a fight you lost. A note you disagreed with, made anyway, and what you think now
Tools: Premiere or Resolve fluent, After Effects working. Resolve grading and Audition/Pro Tools are advantages, not requirements.
- An assistant editor. Youre logging your own rushes
- A finished brief. Youll sometimes get rushes and a vague idea and be expected to find the video in there
- Distance from the client. Youll be in the room, and youll be asked to make changes you disagree with. Sometimes youll win that argument
- A machine that doesnt make you wait for it, and storage that works.
- Involvement before the shoot youll see boards and get to say "that wont cut" while its still cheap to fix
The one-line version: the film is made twice. Once on the shoot, and once by you - and the second one is the one people see.
What this is Youre not a pair of hands on a timeline. Youre the last person who gets to have an opinion about the work before it goes out, and often the only one still looking at it with fresh eyes.
Some of what you cut will be craft: brand films, TVCs, long-form, things that get three weeks and deserve them. Some of it will be volume: reels, cutdowns, fourteen aspect ratios of the same thirty seconds. Both are the job. If you only want one, tell us which in your first email and well be honest about the ratio here, its roughly [40]% craft, [60]% volume.
The assembly The part nobody puts in a showreel and everybody whos good is obsessive about.
- Ingest, organise, name things properly. Your project files will be opened by someone else at 11pm and they should be able to find everything
- Watch all the rushes. All of them. The take everyone dismissed on set is frequently the one if you still dont find what you are looking for, source it from stock or generate in AI.
- Build selects that let a director see options, not just your preferred answer
- Find the rhythm. Know when a beat needs two extra frames and be able to say why
- Choose performance over polish. A slightly soft take with a real reaction beats a perfect one thats dead
- Kill the shot everyone loves if its slowing the video down. Then be prepared to defend that in the room
- Cut for the platform honestly, the first 1.5 seconds of a reel and the first 8 seconds of a YouTube pre-roll are different problems and you know both
- Work with sound from the first assembly, not as a finishing step. Most bad cuts are sound problems
- Sound design and mix at least to a good rough. Music selection with actual taste youll be pulling from libraries and making them not sound like libraries
- Titles, supers, basic motion. After Effects fluency expected
- Grade at least to a decent look; handle the handoff cleanly when it goes to a colourist
- Subtitles and captions, done properly, because most of the audience is watching on mute
The tax on every job. Its real and its yours.
- Versions, ratios, durations, platform specs, legal supers, regional cuts
- File management that survives a client coming back in four months asking for a change
- Get it out on time without the last hour undoing the previous three weeks
Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
Sourced from naukri
Skills
Craftreelssound designEditorvideo editorLegalArtificial IntelligenceAdobe After Effects
About Fluidscapes Consultants

Fluidscapes Consultants (opc) Private Limited
Marketing & Advertising
51-200
employees
2017
9 years old
Mumbai, Maharashtra
India
₹6.1L PA avg
Avg at Fluidscapes Consultants
About
Fluidscapes is a startup conceptualized to create an eco-system for the efficient reach and management of big teams using the 21st century technology, social media, data analytics for premier clients. At Fluidscapes, we believe there is a better, more efficient way to manage campaigns/projects.
Industries
Marketing & Advertising
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