Sr . 3D Artist
Reliance Games · Pune · onsite · Posted 1d ago
Undisclosed3–7 yrsfulltimeSourced from
About a minute. You'll make an account on the way through.
About this role
3D Artist (Character Modeler)
Kindly share your Demo reel as a link in your CV and send it with the subject line as 3D Artist (Character Modeler).
Responsibilities
- Take an active, hands-on role in developing, maintaining, and refining game art.
- Conceptualize mockups and draft presentations for game pitches.
- Support the evolution and maintenance of art pipeline workflow.
- Troubleshoot problems on reintegration of outsourced assets into the 3D arts.
- Model and texture high quality, high and low poly 3D content.
- Develop high poly sculpts and textures for 3D arts.
- Creating assets required for the game.
- Using innovation to design Characters, environment, Props and objects for the game.
- Creating Texture for Characters, environment, Props and objects for the game.
- Thinking creatively to produce 3D graphics and format to deliver the assets to the technical team.
- Understanding of optimization and an ability to produce assets.
- Being Highly creative and show enthusiasm, imagination and spontaneity.
- Responsible for smooth and timely hand over to other internal teams.
- Maintain Good communications to work effectively as an individual contributor and as an active team member.
Required Skills
- Hands on Experience in Character Modeling.
- Expert knowledge of 3DSMax and Photoshop.
- Experience with both exterior interior environment modeling.
- Experience in creating walkthroughs.
- Good understanding of Lighting.
- Ability to create Photorealistic Textures.
- Understanding of Material setup and in built Shaders, texture Compression, VFX - Particle system.
- Expert knowledge of ZBrush and Substance Painter.
- Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
- Proven ability to think conceptually and broadly about projects and the brand as a whole, and to develop and evolve creative system.
- Knowledge of Unity is added advantage.
Qualifications
- Bachelor s degree or College Diploma in Arts, Graphic Arts, or related field is required
- 3-7 years games industry experience with industry 3D packages, preferably 3DSMax ZBrush
- Experience working on published AAA games a strong advantage
- Strong verbal and written Communication Skills.
Games
- WWE Mayhem
- Drone Shadow Strike 3
- Drone : Shadow Strike
- Ultimate Robot Fighting
- Real Steel
- Real Steel World Robot Boxing
- Pacific Rim: The Mobile Game
- The Hunger Games: Catching Fire -Panem Run
- F1 - 2011 Game
- BOOM! Tanks
- After Earth: The Mobile Game
- Total Recall
- Rage Warriors
- ICC Cricket World Cup 2011
- Electric City - The Revolt
- Mini Golf 3D
- Dancing With the Stars: On the Move
- Hotel Transylvania 2
- Zombie Deathmatch
- Duck Dynasty
- The BFG Game
- Super Pixel Heroes
- Monster Trucks Racing
- Into the Badlands Blade Battle
- Drone 2 Air Assault
- Combat Elite:Border Wars
- Into The Badlands: Champions
Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
Sourced from naukri
Skills
3Ds MaxIndividual Contributor3dVFXPackagingAdobe photoshopworkflowCharacter ModelingGraphicsConceptualization