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    Job · 21168831

    BENGALURU · FULLTIME

    Software Engineer(Unity 3D)

    Applied Materials

    Applied Materials

    Bengaluru · onsite · Posted 6d ago

    Sourced fromNaukri
    Undisclosed0–5 yrsfulltimeBengaluru

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    Section · 01

    About this role

    Who We Are
    Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world like AI and IoT. If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world.
    What We Offer
    Location:
    Bangalore,IND
    At Applied Materials, we care about the health and wellbeing of our employees. Were committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our .
    As a Software Engineer at Applied Materials, youll dive deep into ground-breaking technologieslike machine learning and AIto craft novel software solutions that solve our customers high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality. You''ll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you''ll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors.
    Job Summary:

    We are seeking an experienced Unity Developer with over five years of expertise in creating immersive AR/VR applications. The ideal candidate will possess a solid understanding of programming architecture, performance optimization, and cross-platform development. You will be instrumental in designing and developing innovative interactive experiences.
    Experience - 7 - 10 Years
    Education - B.E/B.Tech
    Key Responsibilities:
    • Architect and develop scalable AR/VR applications using Unity3D.
    • Creating and maintaining interactive AR and VR user experiences using Unity.
    • Collaborate with cross-functional teams including designers, artists, and backend developers.
    • Collaborating with other developers to define, design, and ship new features.
    • Optimize rendering pipelines and application performance across devices.
    • Integrate AR/VR SDKs
    • Implement UI/UX for immersive environments.
    • Conduct code reviews and mentor junior developers.
    • Stay current with emerging technologies and best practices in AR/VR.
    • Continuously learning and adapting to new tools and platforms
    Technical Skills:
    Core C# Development:
    • Very Strong knowledge C# and Mono behavior framework
    • S trong Object-Oriented Programming (OOP) knowledge
    • Writing efficient, reusable, and reliable code.
    • Maintaining code quality, organization, and automatization.
    • Documenting code and technical specifications for easy reference and future development.
    • Very Strong knowledge of Software Design Patterns with their implementation U nity and writing decupled code , t heoretical knowledge candidate will be rejected upfront
    • Factory
    • Abstract Factory
    • SRP
    • Command
    • Strategy
    • IOC
    • State
    • DOTS
    • Generics
    • Good knowledge of consuming rest API
    • Strong knowledge of Unity Profiler Performance Optimization
    • Strong logical and debugging skills
    • Multiplayer development knowledge
    • Strong communication skills , fluent in English
    Unity Engine
    • Unity 6
    • Lighting, Materials, and Post-Processing
    • GPU Instancing Draw Call Optimization
    • Unity URP/HDRP pipelines
    • Mecanim Animation System and Blend tree
    • Rigging IK Systems
    • Rigid body , Colliders, and Physics Materials
    • Unity Addressable Asset Bundles
    • Experience with game physics and particle systems
    Candidate with below skill will be prioritized
    • Git, GitHub, GitLab
    • Jenkins, CI/CD pipelines
    • Experience on working with azure DevOps or JIRA software for task management
    • Agile/Scrum methodologies
    • Experience on Hands on VR
    Additional Information
    Time Type:
    Full time
    Employee Type:
    Assignee / Regular
    Travel:
    Yes, 10% of the Time
    Relocation Eligible:
    Yes
    Applied Materials is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law.

    Sourced from naukri

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    Section · 02

    Skills

    JenkinsPlatform DevelopmentGitlabAgileC Sharpsoftware design and developmentcdperformance optimizationframeworkProgrammingobjectARdebuggingCommunication SkillsArchitectureGITCi/Cd

    Section · Company

    About Applied Materials

    Applied Materials

    Applied Materials

    Semiconductors

    3.5k+

    employees

    2002

    24 years old

    Santa Clara, California

    United States (USA)

    About

    Applied Materials, Inc. is the global leader in materials engineering solutions for the semiconductor, flat panel display, and solar photovoltaic industries.

    Industries

    SemiconductorsManufacturingEngineering & Construction

    Employee ratings

    573 reviews

    3.7/ 5

    Culture

    3.7

    Career growth

    3.1

    Work-life

    3.6

    Employees rate it well for

    Work Life Balance94Work Culture74Senior Management54Salary53Learning43

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