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    Job · 16752710

    FULLTIME

    Software Engineer Simulation & CAD Engineer

    Clothing Tech, a Hexagon Venture logo

    Clothing Tech, a Hexagon Venture

    Not specified · onsite · Posted 42d ago

    Sourced fromFoundit
    Not disclosedFresherfulltimeNot specified

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    Section · 01

    About this role

    Company Description

    Clothing Tech LLC, based in Austin, Texas (United States), was founded in 2019 in a joint venture with Hexagon AB, with a vision to empower Brands and Manufacturers to speed up product development. Hexagon AB is a Sweden based global leader in industrial technology providing digital reality solutions, combining sensor, software and autonomous technologies across 50 countries since 1992.

    Location: Remote (India)

    Position Type: Full-time

    Position Overview 

    We are seeking a highly skilled Software Engineer with experience in cloth simulation systems and geometry. This role focuses on geometric computation, cloth simulation, and high-fidelity garment modeling within CAD-integrated workflows. The ideal candidate has strong expertise in C#, .NET, and Unity, along with a deep understanding of physics-based simulation and geometric algorithms. 

    Key Responsibilities 

    • Design and develop advanced 3D simulation systems for virtual garment applications. 
    • Implement Point of Measure (POM) algorithms to enable precise geometric computation and measurement evaluation. 
    • Develop and optimize 2D geometric algorithms supporting CAD-based garment workflows. 
    • Build and maintain constraint-based solvers for cloth, soft body dynamics, and CAD constraint systems. 
    • Collaborate cross-functionally within Agile development teams to deliver scalable, reliable, and maintainable software. 
    • Support integration with in-house CAD systems to ensure high-fidelity garment modeling and measurement accuracy. 
    • Contribute to code reviews, documentation, and continuous improvement of engineering best practices. 

    Required Qualifications 

    • Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field. 
    • Strong proficiency in C#, .NET, and Unity. 
    • Experience developing 2D/3D geometric algorithms and physics-based simulation systems. 
    • Solid understanding of CAD, constraint solvers, and soft body dynamics. 
    • Experience working with geometric computation and mesh-based modeling. 
    • Experience working in Agile/Scrum development environments. 
    • Strong problem-solving skills and ability to write clean, maintainable code. 

    Preferred Qualifications 

    • Experience in virtual garment, fashion tech, or digital textile simulation. 
    • Knowledge of numerical methods and computational geometry. 
    • Experience optimizing simulation performance for real-time applications. 
    • Familiarity with version control systems and CI/CD pipelines. 

    Sourced from foundit

    Section · 02

    Skills

    Unity EngineDot Net CoreAgile Scrum Development2D geometric algorithms3D geometric algorithmsCAD constraint solversgeometric computationmesh-based modelingphysics-based simulation systemssoft body dynamics

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