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    Job · 22366332

    Electronic Arts logo

    Software Engineer Intern

    Electronic Arts · Hyderabad · onsite · Posted today

    Undisclosed0–1 yrsinternshipSourced fromNaukri

    About a minute. You'll make an account on the way through.

    About this role

    Locations: Hyderabad, Telangana, India
    Worker Type: Intern - Temporary Employee
    Studio/Department: CT - Infrastructure Platform
    Work Model: Hybrid


    Job Summary
    Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
    EA s Digital Platform (EADP) organization is responsible for driving critical technology decisions and investments for EA on a global scale, across all divisions and studio teams. Technology and engineering leadership at EA is critical to making the industry s best games services and the EADP team is leading the way to providing cross-platform services that will keep our consumers connected with our games anytime, anywhere with anyone.
    As a Java software engineer intern, you will get hands-on experience working on one of the worlds largest gaming platforms to help build incredible games. You will also get the opportunity to work alongside top developers, gaining essential knowledge on how to design a scalable and high-performance software platform.


    Responsibilities
    • Work with Product Managers, senior engineers and peers to understand requirements, prototype build large scale distributed applications
    • Build deploy new microservices enhance feature set of existing micro services
    • Have a keen eye on code quality, testability, maintainability automated test coverage
    • Analyze and troubleshoot cloud native applications relating to performance scale
    • Implement Observability, metrics, traces and telemetry for features to gauge success
    • Be able to prototype new technology that fits use cases/problems and validate against success criteria
    • Communicate and coordinate with teams across various geographies
    • Communicate progress issues in daily stand-ups


    Qualifications
    • Bachelors/master s degree in computer/software engineering, Computer Science or related concentration, equivalent and/or combination of education.
    • A solid foundation in Computer Science fundamentals, algorithms, design patterns, CI/CD processes, and data structures.
    • Expertise in object-oriented design/programming, programming expertise in either Java, Scala or related programming languages
    • Strong problem-solving abilities
    • Knowledge of Databases - SQL NoSQL
    • Familiar with Cloud Cloud Native technologies
    • Experience with DevOps tools such as Docker
    • Good foundation around building large scale, low latency distributed systems
    • Experience with source control management tools (e.g., Git).


    Disclaimer: This job posting and Location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.

    Sourced from naukri

    Skills

    Design PatternsDevopsDockerDistributed Systemscode qualitycloud nativeDevops Toolsengineering leadershipgamingLow LatencyData StructuresControl ManagementHealthcareGaming PlatformscloudAlgorithmsJavaGIT

    About Electronic Arts

    Electronic Arts logo

    Electronic Arts

    Gaming

    4.0k+

    employees

    1982

    44 years old

    Redwood City

    United States

    ₹10.9L PA avg

    Avg at Electronic Arts

    About

    Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

    Industries

    GamingInternet

    Employee ratings

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    3.9/ 5

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