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    Job · 16737978

    GobbleCube logo

    Senior Product Designer

    GobbleCube · Gurugram · onsite · Posted 76d ago

    Not disclosed4–7 yrsfulltimeSourced fromInstahyre

    About a minute. You'll make an account on the way through.

    About this role

    You'll own one core part of our product from end to end: the problem, the design, and how it gets better with every release. It's a product full of data and full of decisions. The people using it are brand managers, marketers, account managers and CXOs who open it to answer a question about their business and act on it right away. Designing for them means holding a lot of complexity in your head and then hiding almost all of it. You'll work directly with a product manager and a set of engineers, alongside a junior designer whose growth you'll help shape. You'll report to the Design Manager and work closely with the founders.


    Responsibilities:

    • Own your part of the product from end to end: talk to users, frame the problem, design it, hand it off, then keep improving it after launch.
    • Move fast. Get to a rough answer, put it in front of people, and make it better, instead of polishing one ow until it's late.
    • Take messy, half-defined problems with three people asking for different things, and turn them into something that feels obvious to use.
    • Talk to customers directly, from brand teams and marketing teams to account managers and our own sales and success folks, and turn what you hear into
    • decisions rather than notes.
    • Work shoulder to shoulder with PMs and engineers: agree on scope, review what's built, and catch the gap between the design and what actually shipped.
    • Design for numbers. Tables, charts, alerts, spend and rupee-level detail are the material you work with, not a section of the screen.
    • Go beyond dashboards. Charts and tables are one answer, not the only one. We want someone who'll propose a way of working that nobody asked for and then prove it.
    • Decide what "this worked" means before you launch, then go check.
    • Use AI as part of how you work, and make the rest of us better at it: research, exploration, copy, prototyping, writing code.
    • Build with the design system and add back to it, so your work doesn't drift away from the rest of the product.
    • Help the design team grow. Review the junior designer's work and unblock them, share what you learn, and raise the standard for everyone.


    Requirements:

    • 4-7 years designing software products, ideally SaaS or something else where the problems are genuinely hard.
    • A portfolio that goes deep on a few problems instead of showing a wide tour of screens. We want to see how you thought, what you threw away, and what happened after launch.
    • Real craft. Type, hierarchy, density, restraint. You notice a 2px misalignment, and you also know when it doesn't matter.
    • Speed, and the judgement that makes speed safe: knowing what to cut, what to ship rough, and what deserves more time.
    • You're good with numbers. You can read a dataset, question a metric, and design around what the data actually does rather than what a nice-looking chart suggests.
    • You work well with AI. It's part of how you design now, not something you're planning to try.
    • Original thinking. You bring ideas that weren't on the list, and you can argue for them.
    • You handle people well. You can hold your position with a founder, a PM and a customer on the same problem without losing the plot or the relationship.
    • Proactive. You bring the problem to the table before someone assigns it to you.
    • Curious about the business. Quick commerce and CPG growth are messy, and the good design decisions live inside that mess.
    • Someone people want to work with. Low ego, clear communication, and good company when things get hard.


    Nice to have:

    • Experience with analytics or other data-heavy products.
    • Design system ownership at any scale.
    • Prior mentoring or lead experience.
    • Exposure to marketplaces, retail, or the CPG world.

    Sourced from instahyre

    Skills

    Ux DesignPrototypinguser researchFigmaData VisualizationuxProductSoftwaredesignerSAASDesignProduct Design

    Senior Product Designer · waiting for your command