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    Job · 15178809

    RG

    Rigging Artist

    Reliance Games · Kolkata · onsite · Posted 49d ago

    Not disclosed5–10 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    • Establish and drive an art culture that engages talent, maximizes team potential, and encourages proactive cross-discipline collaboration to deliver the best possible player experience.
    • Take an active, hands-on role in developing, maintaining, and refining game art.
    • Conceptualize mockups and draft presentations for game pitches.
    • Support the evolution and maintenance of art pipeline workflow.
    • Ensure accuracy of art scope, schedule, and budget.
    • Develop creative estimates and ensure high quality execution of all deliverables.
    • Manage external vendors and provide effective feedback.
    • Creatively problem solve art technical challenges as they pertain to various new platforms.
    • Contribute to studio level planning for new products.
    • Identify inconsistencies and opportunities for improvement within the creative process.
    • Lead inter-department communications as they relate to art and assist in supporting all external art requirements to help promote games pre, and post launch.
    • Troubleshoot problems on reintegration of outsourced assets into the 3D arts.
    • Model and texture high quality, high and low poly 3D content.
    • Develop high poly sculpts and textures for 3D arts

    Required Skills:

    • Excellent Art Direction skills and leadership with the ability to work across varied art styles.
    • An eye for detail, able to apply expert level art judgment on form, perspective, color, style, composition and movement in a way which gives the confidence and authority to own the art quality.
    • Expert knowledge of 3DSMax and Photoshop.
    • Good knowledge of Unity Engine along with Asset Integration in Unity.
    • Understanding of Material setup and in built Shaders, texture Compression, VFX - Particle system.
    • Lighting in Unity and light-map baking techniques.
    • Expert knowledge of ZBrush and Substance Painter.
    • Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
    • Experience managing multiple projects, priorities, and deadlines with a strong attention to detail.
    • Expert understanding of art direction and storytelling.
    • Applied conceptual strategy, brainstorm facilitation, day-to-day shepherding of a project to completion and team collaboration with product managers and leads is required.
    • Proven ability to think conceptually and broadly about projects and the brand as a whole, and to develop and evolve creative system.

    Requirement

    • Bachelor s degree or College Diploma in Arts, Graphic Arts, or related field is required
    • 5 years games industry experience with industry 3D packages, preferably 3DSMax ZBrush
    • Experience working on published AAA games a strong advantage
    • Strong verbal and written Communication Skills.

    What we offer you:

    • Work in a studio that has complete PL ownership of games.
    • Competitive salary and Performance Link Incentives.
    • Full medical, accident as well as life insurance benefits.
    • Generous Paid Maternity/Paternity leave.
    • Employee Assistance Programs.
    • Active Employee Resource Groups Women at Zapak.
    • Frequent employee events.
    • Flexible working hours on many teams.
    • Casual dress every single day.
    • Work with cool people and impact millions of daily players

    Sourced from foundit

    Skills

    High-Poly SculptingLow-Poly OptimizationShader & Material Setup3D ModelingUnity EngineArt Directiontexturing

    Rigging Artist · waiting for your command