Rigging Artist 3D (Intern)
Kraft Creation 3d Animation Studio · Indore · onsite · Posted 20d ago
Undisclosed3–5 yrsinternshipSourced from
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About this role
Location: Indore (Candidates from Indore are preferred) We are looking for a skilled 3D Rigger to join our creative team. The ideal candidate should have a strong understanding of rigging workflows and be capable of creating rigs for characters, props, creatures, and other production assets . Key Responsibilities:
Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
- Create and maintain efficient, animator-friendly rigs for characters, props, and assets.
- Develop clean control systems, skinning, and deformation setups.
- Collaborate closely with animation and modeling teams to ensure smooth workflows.
- Troubleshoot rigging and deformation issues during production.
- Optimize rigs for usability, flexibility, and performance.
- Maintain organized rigging files and follow production standards. Requirements:
- Strong knowledge of rigging principles, anatomy, and deformation techniques .
- Knowledge of animation and modeling is mandatory for better workflow understanding.
- Proficiency in any rigging software is required.
- Experience in Maya and Blender will be considered a strong plus .
- Understanding of IK/FK systems, controllers, constraints, and skin weighting.
- Attention to detail and strong problem-solving skills.
- Ability to work collaboratively and meet deadlines. A strong portfolio/demo reel showcasing rigging work is preferred.
Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
Sourced from naukri
Skills
BlenderworkflowsControl SystemsanatomyAnimatorAnimation