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    Job · 17177276

    BENGALURU · FULLTIME

    Research Engineer

    Humyn Labs logo

    Humyn Labs

    Bengaluru · onsite · Posted 40d ago

    Sourced fromInstahyre
    Not disclosed2–6 yrsfulltimeBengaluru

    About a minute. You'll make an account on the way through.

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    Section · 01

    About this role

    Responsibilities:

    • Metric 3D hand pose. Build the in-house hand model that is stable in the world frame, and decide the representation (MANO topology, 6D vs. axis-angle) rather than inheriting it.
    • Egocentric pose that survives the camera. We have narrowed the suspects (rectification residual, FOV, shutter type) and currently route between several public SLAM/VIO systems per clip. Replace routing-by-heuristic with a model that makes any capture device deliverable, including learned despiking and drift correction.
    • Ground truth where we have none. Today we validate pose without ground truth (loop-closure drift, static-window jitter). Stand up real GT fiducial-based (AprilTag / ArUco), gravity-aligned via IMU under a hard constraint: our subjects are real workers doing their own jobs, so any protocol must add zero operator burden.
    • Our own depth model. Public depth models do not survive our rigs. We need a depth model of our own: metric, stereo-native, valid across the full frame on wide FOV, and cheap enough to run on every video hour we deliver. Own the training data, the architecture call, and the accuracy-versus-throughput trade.
    • Learned QC instead of thresholds. Our gates are hand-tuned numbers: epipolar residual, depth QC metrics, and MCAP QA checks. Train error-detection models that flag a bad label before it reaches a customer, per clip, and quantify their catch rate against known-bad deliveries.
    • Training and serving, both. Train on AWS and ship on AWS: batch GPU orchestration, throughput tuning, and daily delivery SLAs. Cost per labeled video hour is one of your numbers.


    Requirements:

    • MS / PhD in computer vision, robotics, or ML, or equivalent published research output.
    • You have trained a perception model that beat an off-the-shelf baseline on a real domain and shipped it. Data curation, loss design, and evaluation decisions were yours.
    • Deep hands-on work in at least two of: 3D hand/human pose reconstruction, stereo or monocular depth, VIO/SLAM, open-vocabulary detection and segmentation, and video VLMs.
    • Multi-view geometry is fluent, not looked up: rectification, epipolar residual, Q matrix and depth sign conventions, triangulation, and world vs. camera frame.
    • You can read a calibration report and say whether the problem is the camera or the model and be right.
    • Strong Python and PyTorch; you own training and inference code, not notebooks.
    • Production inference experience on AWS: containerization, batch pipelines, orchestration.
    • 4+ years on problems in this space.


    Nice-to-Have:

    • Publications in egocentric vision, 3D hand pose, VLA / VLM models, or robot learning.
    • IMU-synced multimodal data, gravity alignment, and camera-IMU extrinsics.
    • Robotics data formats: MCAP / Foxglove, ROS, LeRobot, RLDS.
    • Worked with Ego4D, EgoExo4D, Open X-Embodiment, or comparable large egocentric corpora.
    • Open-source contributions to vision or robotics projects.

    Sourced from instahyre

    Section · 02

    Skills

    3d modellingComputer VisionRoboticsPytorchPythonMachine Learning

    Research Engineer · waiting for your command