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    Job · 21470644

    PUNE · FULLTIME

    R&D Engineer (C++)

    AC

    Assassin's Creed

    Pune · onsite · Posted 2d ago

    Sourced fromFoundit
    Not disclosedFresherfulltimePune

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    Section · 01

    About this role

    JOB DESCRIPTION

    Job Purpose:

    The R&D Engineer designs and owns automation artifacts at source-code and framework level, enabling scalable and reliable automated testing. The role ensures automation systems remain stable, usable, and aligned with evolving project and product requirements.

    IMPACT :

    . Design and implement automation components and systems, owning system-level outcomes across implementation and stability.
    . Translate QA/QC needs into scalable source-code-level automation solutions.
    . Own automation components end-to-end from design to maintenance.
    . Diagnose failures driven by engine behavior, timing, or integration gaps.
    . Build systems improving execution reliability, diagnostics, and maintainability.
    . Ensure components are reusable, documented, and aligned to QE usage.
    . Handle complex automation challenges independently, making implementation decisions within defined architectural boundaries.

    INNOVATION:

    . Strengthen the automation ecosystem by building and enhancing features of the automation framework.
    . Solve component-level automation challenges across game engines.
    . Deliver reusable automation components reducing automation complexity and increasing scalability.
    . Define improvements to automation systems based on system-level learnings and implementation experience.
    . Translate experimentation outcomes into reusable and scalable solutions across projects.

    KNOWLEDGE :

    CORE COMPETENCIES
    . End-to-end ownership of engineering outputs.
    . High-quality technical documentation and system clarity.
    . Supporting junior engineers through code reviews and feedback.
    . Analytical problem-solving with scalable solution design and sound technical judgment.
    . Technical mentorship and knowledge sharing with junior engineers and interns.
    . Ownership of delivery quality aligned with engineering and QC standards.

    TECHNICAL COMPETENCIES
    . Strong C++ with C#/Python usage.
    . CI/CD pipelines (Jenkins/TeamCity).
    . Hands-on experience on game automation framework
    . Engine integration and deep debugging.
    . Version control best practices and code reviews.

    BEHAVIORAL COMPETENCIES
    . Communicates technical decisions clearly with stakeholders across automation, product, FQC, and co-dev teams.
    . Collaborates proactively to align game design updates and ensure smooth feature and automation integrations.
    . Shows strong initiative in exploring tools, frameworks, and optimization techniques to improve engineering outcomes.
    . Approaches complex problems analytically and proposes practical, scalable solutions.

    QUALIFICATIONS

    Seniority:
    5-8 years development including 2-3 years tools/automation for QC
    BE/BTech/MTech/MS in Computer Science, Software Engineering, Electronics, or a related technical field. Equivalent demonstrated professional experience will be considered.

    Sourced from foundit

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    Section · 02

    Skills

    JenkinsEngine Integrationgame automation frameworkC SharpCI/CD PipelinesTeamcitycode reviewsC plus plusdebuggingPythonGIT

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