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    HMX Media logo

    Lookdev Lead

    HMX Media · Pune · onsite · Posted 61d ago

    Not disclosed8–10 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    Job Title : Lookdev Lead

    About the role

    • Own the quality and consistency of all shading and material work at HMX — across product photography, video and real-time 3D
    • Build and lead a small team of Lookdev artists (starting at four, growing to twelve over roughly nine months)
    • Define the HMX material standards, build and govern the shader library, and be the senior craft authority for Lighting, Modelling and Layout¸
    • A founding, senior-visibility role with direct sponsorship from the Director of Production Operations

    Attitude and fit

    • You want a long-term home — we are building a function, not filling a gap
    • You are comfortable being hands-on in the early phase and more managerial as the team grows
    • You can hold a position without escalating conflict — this role sits between Photography, Video and Layout teams with historically different priorities

    Location: HMX Pune studio (Balewadi) — on-site

    Reports to: Director of Production Operations and Pune Managing Director

    Experience

    • 8+ years as a Lookdev, texturing or surfacing artist in a CGI, VFX, animation or product-visualisation studio
    • 2+ years leading or mentoring other artists — formally or informally. We care more about evidence of having developed other artists skills than the exact title

    Key responsibilities

    • Define, document and enforce HMX's Lookdev standards — PBR baseline, material library governance, naming conventions, handoff with Modelling and Lighting
    • Build and manage the Lookdev team: mentor artists, run internal training, review work
    • Own the HMX material library — audit, consolidate and maintain across client portfolios
    • Be the technical reference for material and CMF decisions with producers and the creative team

    Essential skills

    • Deep PBR fluency — albedo, roughness, metallic workflow, IOR, transmission, colour space (linear, sRGB, ACES). You can explain why a shader is wrong, not only adjust it until it looks right
    • Rigorous UV layout and clean texturing discipline — non-negotiable for handoff quality and library consistency
    • Fluent in Substance Painter and Substance Designer, comfortable building complex node-based shader networks
    • Strong portfolio across multiple material categories — metals, plastics, glass, fabrics, painted surfaces, organic materials — with delivery into high-end product, advertising or video work
    • Fluent professional English, written and spoken — you will work regularly with London-based producers and cross-disciplinary leads in Pune

    Desirable skills

    • Strong experience in a modern PBR-compatible renderer (Arnold, V-Ray, Redshift or similar); willingness to become fluent in HMX's stack in your first months
    • Experience building and governing tileable textures and re-usable shader templates at scale — library versioning, cross-project reuse, naming discipline

    Nice to have

    • AxF, OpenPBR or MaterialX familiarity; experience with Katana, Solaris or Mari
    • Automotive, consumer electronics or premium-brand product experience
    • Working knowledge of Unreal or Unity for real-time material work
    • Photography, materials science or traditional art background

    Portfolio

    Please submit a portfolio of shader and material work with breakdowns of at least one complex material (e.g. anisotropic metal, layered paint, woven fabric, multi-lobe glass). We want to see how you think about materials, not only the finished renders.

    What HMX offers

    • A founding role with a clear mandate and a defined path to Head of Lookdev as the function matures
    • Full strategic support from the Director of Production Operations in building the function
    • Exposure to major international brands across photography, video, 360 and real-time 3D

    How to apply

    CV and portfolio to HMX Pune HR, referencing Lookdev Lead.

    Recruitment process: portfolio review → technical interview → practical shader assessment → final interview with Pune operations leadership.

    About HMX

    HMX Media Pvt. Ltd. is one of the fastest-growing CGI advertising studios, with a team of professionals, experienced artists and technologists who create engaging visual experiences for major international brands. We specialise in crafting immersive experiences that attract and hold audiences across platforms — through dynamic videos, striking photography and powerful real-time 3D interaction. Our Pune studio is our largest production base, working alongside London and Dubai to deliver CGI across photography, video, 360 and real-time 3D.

    Website: www.hmxmedia.com

    Sourced from foundit

    Skills

    Fluent in Substance PainterRigorous UV layout and clean texturing disciplineDeep PBR fluencyStrong portfolio across multiple material categories

    About HMX Media

    HMX Media logo

    HMX Media

    Animation & VFX

    25

    employees

    2005

    21 years old

    London

    United Kingdom

    ₹4L PA avg

    Avg at HMX Media

    About

    HMX Media provides 3D technology and visual content solutions to meet the demands of today's customers.

    Industries

    Animation & VFXAdvertising / PR / Events

    Employee ratings

    10 reviews

    3.1/ 5

    Culture

    3.3

    Career growth

    3.4

    Work-life

    2.9

    Employees rate it well for

    Job Security32Overall Company31

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