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    Job · 22479751

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    Lead 3D Animator Motion Capture (MoCap) & Unreal Engine 5

    VSP - Black Diamond Media & Production Pvt. Ltd. · Delhi · onsite · Posted 1d ago

    Not disclosed4–7 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    Lead 3D Animator – Motion Capture (MoCap) & Unreal Engine 5About the Company

    Black Diamond Media & Production Pvt. Ltd. (VSP) is a pioneering 3D animation production house based in New Delhi, focused on creating original, high-quality animated shows. As a dynamic and growing startup, we combine creativity with cutting-edge technology to develop fresh, modern, and futuristic stories for audiences of all ages.

    About the Role

    We are looking for an experienced Senior / Lead 3D Animator with strong technical expertise in Motion Capture (MoCap), character animation, and Unreal Engine 5.

    The ideal candidate should have hands-on experience transferring and retargeting MoCap data onto custom character rigs, resolving technical animation challenges, and delivering polished, production-ready character performances. Candidates must be comfortable working across Maya and Unreal Engine within a professional animation pipeline.

    Key Responsibilities
    • Import, transfer, and retarget Motion Capture data onto custom character rigs.
    • Work with Autodesk Maya and Unreal Engine 5 to develop and refine character animations.
    • Handle FBX workflows, IK Retargeter, Control Rig, and skeletal animation systems.
    • Troubleshoot skeleton mismatches, rig compatibility issues, and MoCap transfer errors.
    • Perform MoCap cleanup, animation refinement, and motion polishing to achieve natural character movement.
    • Integrate facial and body animation into character performances.
    • Work with MetaHuman, Live Link, and Unreal Engine Sequencer where required.
    • Ensure animation quality, consistency, and technical accuracy throughout the production pipeline.
    • Collaborate with rigging, technical art, lighting, and production teams to resolve animation-related challenges.
    • Deliver production-ready character performances suitable for cinematic sequences and high-quality 3D animated shows.
    Key Requirements
    • 4–7+ years of professional 3D animation experience.
    • Strong proficiency in Autodesk Maya and Unreal Engine 5.
    • Hands-on experience importing, transferring, and retargeting MoCap data to custom character rigs.
    • Expertise in FBX workflows, IK Retargeter, Control Rig, and skeletal animation.
    • Ability to troubleshoot skeleton mismatches, rig compatibility, and MoCap transfer issues.
    • Experience in MoCap cleanup, animation polishing, and facial/body animation integration.
    • Working knowledge of MetaHuman, Live Link, and Unreal Engine Sequencer.
    • Strong understanding of cinematic animation pipelines and production-quality character performances.
    Important Hiring Criteria

    Candidates must have practical production experience with MoCap-to-character animation workflows. Experience limited to traditional keyframe animation without hands-on MoCap integration will not meet the core requirement.

    Location: New Delhi, India

    Work Mode: On-site / In-office

    Interested candidates can share their CV and showreel demonstrating relevant MoCap and Unreal Engine work at [HIDDEN TEXT].

    Subject: Application – Senior / Lead 3D Animator (MoCap & Unreal Engine 5)

    Sourced from foundit

    Skills

    FBX workflowsIK RetargeterMetaHuman Live LinkSkeletal animationUnreal Engine Sequencerautodesk mayaUnreal Engine 5motion captureControl Rig

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