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    Job · 15720489

    Loco logo

    Head of Design

    Loco · Bengaluru · onsite · Posted 49d ago

    Not disclosed10–14 yrsfulltimeSourced fromInstahyre

    About a minute. You'll make an account on the way through.

    About this role

    Responsibilities:

    • Own the UI/UX design vision and strategy across Loco's mobile and web experiences.
    • Lead and mentor the design team, setting a high bar for design quality, UX thinking, and execution.
    • Partner with Product and Engineering leadership from the early discovery stage through final implementation.
    • Translate complex product requirements into simple, intuitive, and scalable user experiences.
    • Drive end-to-end design across user research, information architecture, user flows, wireframes, interaction design, prototyping, and visual design.
    • Build and maintain a scalable design system, component library, and design guidelines across the product.
    • Work closely with engineers to ensure designs are technically feasible, performant, responsive, and implemented accurately.
    • Establish strong design-to-development workflows using tools such as Figma, design tokens, component libraries, and developer handoff systems.
    • Collaborate with engineering teams on responsive layouts, accessibility, performance, animations, interactions, and platform-specific UI patterns.
    • Use quantitative and qualitative data, experimentation, and user feedback to continuously improve the product experience.
    • Drive A/B testing and data-informed design decisions across acquisition, engagement, retention, and monetisation journeys.
    • Identify UX friction points through analytics, user research, usability testing, and behavioural data.
    • Define and track design KPIs and measure the impact of design decisions on business and user outcomes.
    • Stay ahead of emerging trends across gaming, streaming, social, creator platforms, and consumer technology.


    Requirements:

    • 10+ years of experience in UI/UX or Product Design, with significant experience leading design teams.
    • Strong experience building and scaling consumer-facing mobile products.
    • Proven experience managing senior designers and establishing design processes and standards.
    • Strong command of UX principles, interaction design, visual design, information architecture, and design systems.
    • Deep expertise with Figma and modern design workflows.
    • Strong understanding of how design systems translate into production-ready components and front-end implementations.
    • Ability to work closely with engineers and understand technical constraints around responsive design, APIs, front-end architecture, performance, accessibility, and mobile platforms.
    • Strong product sense and ability to balance user needs, business goals, technical feasibility, and speed of execution.
    • Experience using product analytics and experimentation to validate design decisions.
    • Excellent communication and stakeholder-management skills.


    Good to Have:

    • Experience in gaming, live streaming, social media, entertainment, or creator platforms.
    • Experience designing products with millions of users and high-frequency engagement.
    • Experience with gamification, social mechanics, creator ecosystems, virtual economies, or live experiences.
    • Familiarity with tools and technologies such as Storybook, design tokens, React/React Native, HTML/CSS, or similar front-end technologies.
    • Experience building a design organisation or design function in a high-growth startup environment.

    Sourced from instahyre

    Skills

    Ux DesignPrototypingVisual Designuser researchInformation ArchitectureWireframingUsability TestingFigma

    Head of Design · waiting for your command