BENGALURU · FULLTIME
GPU Compiler Development Engineer
Nvidia
Bengaluru · onsite · Posted 51d ago
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Not disclosed2–4 yrsfulltimeBengaluru
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Section · 01
About this role
We are looking for an experience compiler engineer for an exciting role in the GPU Assembler team. Join the GPU Assembler team and help build tools that enable creation of most performant applications and libraries for HPC, DL and Autonomous Driving domain. Work with key HPC developers around the world to help them achieve the best performance & efficiency on current and next generation NVIDIA GPUs by developing best in industry Assembler and Code Analysis Tools.
We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyse their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.
What You Will Be Doing
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We will be part of a team that develops a core component of our platform for accelerating general purpose computation on the GPU. Disassembler (NVDISASM) developed by the team is used by all the CUDA users worldwide to analyse their binaries with various code analysis features built into the disassembler. Assembler is used for achieving the best performance for key DL applications.
What You Will Be Doing
- Develop, maintain, and consistently improve NVIDIA's Assembler and Disassembler for GPU compute, ensuring they meet the highest standards of performance and reliability.
- Collaborate with GPU architecture and debugger/profiler development teams to understand their requirements and deliver vital features and improvements.
- Work closely with teams developing related components to ensure compatibility, reliability, and high-quality code generation.
- Engage with customers and partners to gather feedback, driving innovative ideas and features that improve our product's capabilities.
- BS or MS degree in Computer Science, Computer Engineering, or equivalent experience.
- At least 2+ years of software development experience related to assemblers, linkers, loaders, binary tools, and debuggers.
- Strong analytical skills and proficiency in C/C++ programming.
- Experience in any area of compiler development, including feature support, code generation, and compiler infrastructure.
- Solid understanding of Assembly Language / Processor ISA, Computer Architecture, and system software.
- Ability to work independently, define task goals and scope, and lead development efforts successfully.
- Deep understanding of debugger/profiler tools, bintools, linker internals, and experience with binary analysis/instrumentation tools like BOLT.
- Experience using AI tools in everyday work such as Cursor, Windsurf, etc.
- Knowledge of GPU development and compute APIs like CUDA and OpenCL.
, , JR2021267
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Section · 02
Skills
binary toolsdisassemblerCudacomputer architecturecassemblerAssembly LanguageDebuggersOpenclBoltProcessor ISA
Section · Company
About Nvidia

Nvidia
Hardware & Networking
4.5k+
employees
1993
33 years old
Santa Clara, California
United States (USA)
About
NVIDIA, inventor of the GPU, which creates interactive graphics on laptops, workstations, mobile devices, notebooks, PCs, and more.
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