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    Job · 15179042

    RG

    Game Artist 3D Intern

    Reliance Games · Pune · onsite · Posted 50d ago

    Not disclosed0–2 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    • Take an active, hands-on role in developing, maintaining, and refining game art.
    • Conceptualize mockups and draft presentations for game pitches.
    • Support the evolution and maintenance of art pipeline workflow.
    • Troubleshoot problems on the reintegration of outsourced assets into the 3D arts.
    • Model and texture high quality, high and low poly 3D content.
    • Develop high poly sculpts and textures for 3D arts.
    • Creating assets required for the game.
    • Using innovation to design Characters, environment, Props and objects for the game.
    • Creating Texture for Characters, environment, Props and objects for the game.
    • Thinking creatively to produce 3D graphics and formats to deliver the assets to the technical team.
    • Understanding of optimization and an ability to produce assets.
    • Being Highly creative and showing enthusiasm, imagination and spontaneity.
    • Responsible for smooth and timely handover to other internal teams.
    • Maintain Good communication to work effectively as an individual contributor and as an active team member.

    Required Skills:

    • Hands-on Experience in Character Modeling.
    • Expert knowledge of 3DSMax and Photoshop.
    • Experience with both exterior & interior environment modelling.
    • Experience in creating walkthroughs.
    • Good understanding of Lighting.
    • Ability to create Photorealistic Textures.
    • Understanding of Material setup and in-built Shaders, texture Compression, VFX - Particle system.
    • Expert knowledge of ZBrush and Substance Painter.
    • Excellent knowledge of real-time modelling techniques (shaders, PBR, normal, displacement etc.)
    • Proven ability to think conceptually and broadly about projects and the brand as a whole, and to develop and evolve creative systems.
    • Knowledge of Unity is an added advantage.
    • Bachelor s degree or College Diploma in Arts, Graphic Arts, or a related field is required.
    • 0-2 years games industry experience with industry 3D packages, preferably 3DSMax & ZBrush
    • Strong verbal and written Communication Skills.

    Sourced from foundit

    Skills

    Rigging Knowledge3D ModelingLighting TechniquesUV unwrappinggame enginesTexture Mappinganimation skills

    Game Artist 3D Intern · waiting for your command