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    Job · 15178906

    RG

    Artist 3D( Environment Modeler )

    Reliance Games · Pune · onsite · Posted 50d ago

    Not disclosed3–5 yrsfulltimeSourced fromFoundit

    About a minute. You'll make an account on the way through.

    About this role

    • Take an active, hands-on role in developing, maintaining, and refining game art.
    • Conceptualise mockups and draft presentations for game pitches.
    • Support the evolution and maintenance of art pipeline workflow.
    • Troubleshoot problems on the reintegration of outsourced assets into the 3D arts.
    • The model and texture are of high quality, with high and low poly 3D content.
    • Develop high poly sculpts and textures for 3D arts.
    • Creating assets required for the game.
    • Using innovation to design Characters, environment, Props and objects for the game.
    • Creating Texture for Characters, environment, Props and objects for the game.
    • Thinking creatively to produce 3D graphics and formats to deliver the assets to the technical team.
    • Understanding of optimisation and an ability to produce assets.
    • Being Highly creative and showing enthusiasm, imagination and spontaneity.
    • Responsible for smooth and timely handover to other internal teams.
    • Maintain good communication to work effectively as an individual contributor and as an active team member.

    Required Skills:

    • Experience with both exterior & interior environment modelling
    • Hands-on Experience in Character Modeling.
    • Expert knowledge of 3DSMax and Photoshop.
    • Experience in creating walkthroughs.
    • Good understanding of Lighting.
    • Ability to create Photorealistic Textures.
    • Understanding of Material setup and in-built Shaders, texture Compression, VFX - Particle system.
    • Expert knowledge of Z Brush and Substance Painter.
    • Excellent knowledge of real-time modelling techniques (shaders, PBR, normal, displacement etc.)
    • Proven ability to think conceptually and broadly about projects and the brand as a whole, and to develop and evolve creative systems.
    • Knowledge of Unity is an added advantage.

    Requirment:

    • Bachelor s degree or College Diploma in Arts, Graphic Arts, or a related field is required
    • 3 - 5 years of games industry experience with industry 3D packages, preferably 3DSMax & Z Brush
    • Experience working on published AAA games is a strong advantage
    • Strong verbal and written Communication Skills.

    What we offer you:

    • Work in a studio that has complete P&L ownership of games.
    • Competitive salary and Performance Link Incentives.
    • Full medical, accident as well as life insurance benefits.
    • Generous Paid Maternity/Paternity leave.
    • Employee Assistance Programs.
    • Active Employee Resource Groups Women at Zapak.
    • Frequent employee events.
    • Flexible working hours on many teams.
    • Work with cool people and impact millions of daily players!.

    Sourced from foundit

    Skills

    environment modeling3Ds MaxSubstance PainterZbrushAdobe photoshopCharacter Modeling

    Artist 3D( Environment Modeler ) · waiting for your command