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    Job · 18845471

    Adnet Global logo

    3D Texturing Artist

    Adnet Global · Mumbai · onsite · Posted 29d ago

    ₹4.5L - ₹7.0L PA2–7 yrsfulltimeSourced fromNaukri

    About a minute. You'll make an account on the way through.

    About this role

    Skills Required:


    * Strong understanding of PBR texturing and material workflows in Substance Painter.

    * Proficiency in UV unwrapping, UV optimization, and efficient texture-space utilization.

    * Good knowledge of Base Color, Roughness, Metallic, Normal, Opacity/Alpha, and other PBR maps.

    * Ability to accurately recreate real-world materials and surface properties from photographic references.

    * Experience working with 2K textures and optimizing assets for real-time/web applications.

    * Good understanding of transparency and translucency workflows.

    * Ability to troubleshoot texture, material, UV, and export-related issues.

    * Strong attention to detail with the ability to balance visual quality, accuracy, and optimization.

    * Experience with Three.js or other real-time viewers is an advantage.

    * Experience with Unreal Engine, web-based 3D, product visualization, or e-commerce assets is a plus.


    Key Responsibilities:


    * Create high-quality PBR textures and materials based on reference images and real-world material properties.

    * Create clean, efficient, and optimized UV layouts with minimal stretching, distortion, and maximum texture-space utilization.

    * Work with 2K (2048 2048) texture resolution and optimize textures for real-time and web-based applications.

    * Accurately match colour, surface details, roughness, metallic properties, reflections, and other material characteristics to the provided references.

    * Create and manage appropriate PBR maps such as Base Color, Roughness, Metallic, Normal, Opacity/Alpha, and other required maps.

    * Recreate transparency and translucency accurately where required.

    * Follow a single-material workflow where specified.

    * Export final assets in glTF/GLB format, ensuring textures and material properties are correctly preserved.

    * Test and validate final assets in a Three.js viewer using default settings. Troubleshoot issues related to UVs, textures, materials, transparency, translucency, and glTF export.

    * Maintain clean and organized texture naming conventions, folder structures, and source files.

    * Collaborate with artists, supervisors, and production teams to meet quality and delivery requirements.

    * Review and refine textures based on feedback while maintaining production timelines.


    Prefered Software:


    * Primary: Substance 3D Painter, Photoshop, Blender.

    * Additional: Three.js viewer, Unreal Engine, or other real-time 3D tools is an advantage.


    Sourced from naukri

    Skills

    BlenderSubstance PainterAdobe photoshop

    About Adnet Global

    Adnet Global logo

    Adnet Global

    Animation & VFX

    700

    employees

    1995

    31 years old

    Mumbai, Maharashtra

    India

    ₹4.5L – ₹7L PA

    This role

    About

    Adnet Global: Creative solutions agency specializing in expert post-production, CGI, retouching, & video editing. We elevate visuals for brands globally.

    Industries

    Animation & VFX

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    122 reviews

    2.9/ 5

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